Learn This UNREAL 5 NIAGARA Particle Sim! UPDATED
Mr. Hollt · 1,928 words · 10 min read · EN

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hey you guys so today I'm going to teach you how to make this cool particle effect and basically get it so it's parented to this little sphere so wherever you move it'll always follow around which kind of allows you to make some cool animations with it so if you're new to Niagara this is going to
help you a lot so first I'm going to make a new level I'm going to choose basic mainly because I want some lighting to start off all these down here it was from the example I'm going to delete all that basically just remake it all save the level this one I will name orb level
cool now I'm gonna make a Niagara system a new system from selected and then do hanging particles click the uh green plus sign accept and then material uh two of them uh first one I'll name orb and then another one I will name particle see now open the Niagara system
now delete the Sprite renderer because we won't need that scale another scale drag uh we won't need any of those uh click the check sign or plus sign to your render and do mesh renderer click on meshes bring that down and switch it over to cube you can use the wheel on your mouse to
zoom out and then change facing mode to Velocity cool all these are good change um bounds mode I guess we'll say this later there's spawn Ray we're going to change that later cool mesh scale go to uniform and click this down right click it and do float from curve um here if you click on little red yeah
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