Local Scripts (Server vs Client) - Roblox Advanced Scripting #1
BrawlDev · 2,587 words · 13 min read · EN-ORIG

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hey thanks for stopping by welcome to the first episode of my Roblox Advanced scripting tutorial series and if you haven't checked out my beginnner scripting tutorial guide I made a few months back then I would highly suggest you watch that one first before watching this one because we're going to be uncovering more complicated and more
advanced topics in regards to Roblox scripting so if you think you're ready then you're basically on the right track to becoming a a top tier Roblox developer and I figured for the first episode I think it would be important to discuss about local scripts and the server client model because you're going to be knowing about this model for
basically the entire time you're going to be developing games on Roblox so this is going to be a very important one so any Roblox game regardless of whether it allows more than one player per server or not follows a multiplayer model called the client server model and to understand a little bit more about the
client server model let me turn your attention to to a drawing that was created by the Roblox developer Hub and I think this is a really great drawing so so let's go to that real quick all right so there's two very important aspects to know about for the server client model and the first one we'll be
discussing about is the server the best way I can describe the server is it's basically a reserved section of any Roblox game that oversees the whole game itself so if I just drag this along really quick you can see that the server can be represented as the game itself where you can see that
there's three players that are inside of the game and the camera is directed away from any specific player so it's kind of like an overseer it kind of oversees the whole game and it controls everything that happens with the game so that's essentially the server but now to describe the client side a client is in
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