Boktor – Les RÈGLES + GAMEPLAY
Renard Ludique · 3,924 words · 20 min read · EN

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[music] So friends, today we're talking about adventure, and we're doing it with the game Boctor. This is a cooperative Dungeon Crawler for 1 to 6 players, with games lasting approximately 45 minutes to 1 hour. The game will combine modular dungeon exploration , tactical combat, and rapid hero progression. In Boctor, you will play as one of six
asymmetrical heroes tasked with confronting and annihilating one of the tyrants you will choose at the beginning of the game, and they too are all asymmetrical. And it is up to you in this cooperative quest to make the best use of your character's unique abilities , to coordinate your actions and to make the right tactical choices to
overcome the vortex that threatens the entire kingdom. And be aware, this is a prototype for a crowdfunding campaign on Gamefund. So all the equipment you will see in this video is likely to change over time, even though it is already of very good quality. [music] But before going any further in the video, I invite you
to leave the little blue thumbs up and subscribe if you haven't already. All of this helps to greatly support the channel and it only requires one click from you. But without further ado, let's look at all of this in more detail. In a game of Boctor, you will take turns starting with the first player until the
life points of the shooter you have chosen fall to zero, and in that case, it will mean victory. Conversely, you will lose the game if all the heroes fall KO or if the vortex track marker reaches the last square. Each game turn is broken down into two phases, a hero phase and a monster phase. You
will then pass the active hero marker to the next player and it will then be their turn to play. During the first phase, the active hero will initially be able to gain three energies. energy that you will use to move, attack and activate power cards. Next, all players, including the active hero, have the opportunity to
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