Сравнение физики дрифта в игре за 300 рублей 1000 и 12000
Balance · 206 words · 1 min read · EN

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Comparison of drift physics in a game for 300 rubles, for 1,000 and for 12,000 rubles. Like, subscribe and let's go. The first and most unexpected game is KFS, a cool game with unscripted and pleasant physics in which, for some reason, drift looks better than in all the new SF games combined. The second game is Car X
Street for 1,000 rubles. In principle, I didn't expect anything else from the developers of this game. Drift here. Although it seems arcade-like and a little scripted, it looks very nice and epic, especially in combination with a fairly large open world that I really liked. However, the camera in this game is [ __ ]
annoying. The third game is The Cre 3. The maximum edition of this game costs a stratospheric 120 euros. I think this is the first time I've seen such an expensive game. Well, the basic edition costs only about 2,000 rubles. What's in this game about drifting here? It's nice, but too arcade-like and I can't I
can't get over how crooked the handbrake works here; it completely ruins everything. But I like the locations and the entire map as a whole even more than in any of the Forza games.
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