Non-Eucliedean Maze Template - Tuto - MagicWindow
Christophe BRUNEAU · 1,496 words · 7 min read · EN

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let's create together this kind of portal that will allow you to create a portal where a cube exist in one reality but not in another one to create this effect you will have to download the asset that is in the description of the video it's a paid asset in this asset you have a blueprint
folder that you can where you can find the BP Magic Window it's a portal you will need to reorient the rotation of the portal because you you need the arrow to be printing to the object you want to see through the portal I can resize it and now I will add two three objects like I will add a
cube I will add a sphere and I will add a
wall like this I will activate the simulation of the physic on two objects and I will leave this one without physic now if I want to see them only when I go through the portal I need to do some configuration here you can see on the Magic Window you have some configuration to do here you have a
magic actor you can click three time on plus and here with the pickup system you can select your actors perfect and now you will have to add the stencil filter stencil filter is a value that you can uh choose between 1 to 255 you can choose it as you want I will take the value 12
no it's not finished we will have to drop some uh actor component on this uh if you click here on ADD you can look for magic and here you can see AC magic component you have to do the same for all your hectors and this one also magic component the magic component is uh here uh uh here so you can also
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